About
Mathews MM
Product designer with two decades in design, the last nine focused on UX and product. I've worked across enterprise platforms, consumer apps, and agency projects, adapting to the pace and constraints of each. The constant is making complex things usable: clear flows, honest hierarchy, and interfaces that work for real people under real pressure.
My recent focus has been enterprise UX: complex internal tools, data-heavy workflows, and multi-module platforms. I'm equally at home in consumer product work. The fundamentals don't change. Understand the user, understand the constraints, make something that works.
A background in motion graphics and visual design isn't decorative. It shapes how I think about hierarchy, timing, and the small details that separate a clear interface from a forgettable one.
Experience
AntHub · UAE (Remote)
Product Designer
Aug 2025 – Present
Product design and UX across client engagements, from problem framing through high-fidelity UI and handoff. Working in AI-assisted design workflows (Figma, Claude, Claude Code, Next.js).
UST · Kochi
Lead Product Designer
May 2021 – Jul 2025
Sole designer on a four-year enterprise data catalogue for a global automotive client. Owned information architecture, core workflows, multi-module navigation, role-based access, and the design system used across releases, working directly with product owners, architects, and engineering.
Pareza Group · Denmark (Remote)
UI & Visual Designer
May 2019 – Apr 2021
White-label wallet and chat apps for Android and iOS, built on a token-based system so brand variants could be applied without rebuilding flows.
Pixel Nirvana · Kochi
UI & Graphic Designer
May 2017 – Apr 2019
Advisor-facing UI for a financial-planning tool and dashboards for a UK sports-analytics startup, turning dense data into clear, decision-ready views.
Motion graphics & visual design
Earlier career
2003 – 2017
A decade and more in motion graphics and animation across New Zealand and India: broadcast TV, documentary, and brand work, including a National Geographic documentary and a 50-episode children's series. This is where the craft instinct for hierarchy, timing, and motion came from.
Skills
UX & Product Design
- Discovery and research synthesis
- Information architecture
- User flows and prototyping
- Heuristic evaluation
- Enterprise workflows and approvals
- Role-based access patterns
Design Systems
- Component libraries
- Design tokens and grids
- Documentation and governance
- Cross-team alignment with engineering
- Multi-module consistency
Visual & Motion
- High-fidelity UI
- Visual hierarchy and layout
- Micro-interactions and state transitions
- Motion graphics for broadcast and product
- Brand systems and visual identity
Tools
Education
Postgraduate Diploma in Computer Graphic Design
University of Waikato, New Zealand
2007
Diploma in Media Technologies (3 years)
Affiliated with Middlesex University · SAE Technology College, India
2005
Certifications
AI-Powered Human-Centred UX/UI, Product Designer
Interaction Design Foundation (IxDF)
2026
Currently looking for
Senior UX Designer or Lead Designer roles at product companies, enterprise teams, startups, or agencies in India. Open to Kochi, Bangalore, remote, or hybrid.